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SwaziFlyer

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  1. Hi there wonderful modelers. Any Fusion 360 gurus out there who could assist. The designs above were done with me drawing out formers with the spline tool then lofting them but getting some inconsistent curves between the former. Would it be better to do the fuselage with the sculp/t spline tool or carry on with the former approach.
  2. Hi All, Making progress in this designing thingy, not perfect by a long shot yet but slowly making progress. Baby steps.
  3. Thanks Piers. Yes the ones above are half of the fuselage. My main struggle at the moment is the the transition between the nose and the fuselage over the windshield area. As I said have moved to fusion360 and am getting cleaner lines now so will hopefully have something to show soon. It's all eyeballing the shape at the moment. The Aerostar is a lovely aircraft. I also went with depron as I don't have access to big power plants and batteries but I will definitely be doing some balsa reinforcement and stiffening on it. If anyone has any fusion tips or pics of how they lofted a fuselage it would be a great help. Not much on the net for planes been watching all the boat hull vids I can find.
  4. Hi Everyone. Or anyone who is following. I haven't given up on this build but have been doing some work on my 3d designs. Have switched to fusion 360 and am getting there slowly its like learning to walk over again. Cad programs are awesome for own design but super tricky when trying to replicate something exactly. Especially as I only have a 3 view to work from and pictures, dint have any reference to formers. When I get it right I will start posting again. When I started mocking up the foam I realised I was not going to do it any justice without some sort of plan. Matt
  5. Hi All. making some progress again. doesn't look like it as i was using rough lines but the method i think will give me the results i need. really want to get the lines right on this model hence the effort im putting into the Rhino design. fuselage looks simple at a glance but when you take a step back there are some complicated line changes on the roof to the sides.
  6. ok so some progress made. doesnt look like it but lets see where it goes. got a smooth surface now, will add a bit and see if i can fix the boxy shape.
  7. I knew trying to draw this in 3d was going to be hard but this is crazy. Can't quite work out what approach to use on the fuselage. Have tried making a solid as above then manipulating that. Then tried curves and lofting them. Then tried to manipulate a cuve. Any Rhino gurus out there with any suggestions please. My problem is with the flatish sides and the two different curves top and bottom.
  8. so.... working out the curves by eye was not working. too much room for error so i have literally gone back to the drawing board. have never done any 3D design so many hours of research and draw two lines and so on.       Matt Edited By SwaziFlyer on 15/06/2019 16:46:54
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